![]() ![]() Raising your level makes more weapons and attachments for those weapons available to you at the start of each game - all of them cost money, however, so you’ll either need to make tough decisions about slapping a scope or grenade launcher onto your rifle, or you’ll have to kill a bunch of guys to earn the privilege. Like most modern shooters, Domination includes an RPG-like leveling system, and you’ll earn experience points toward higher ranks with every kill and every completed game. Not everything is available at the outset of the game, however. None of those weapons or money carries over to the next life, however, so every time you’re killed, you start fresh and have to earn back the right to new and better equipment. You’ll earn more money by killing enemy soldiers while you’re alive, and any money you earn in a life over paying for what you bought in your loadout appears in your bank when you die. Limited cash means you have to make hard decisions - body armor might mean foregoing grenades a bigger assault rifle means sacrificing more items. Each player gets $2,400 in-game cash every time you hit the respawn menu, and you can use it to purchase your loadout every single time you go out. Your equipment is determined by “purchasing” goods at the start of each life. You’ll take on either a special forces team or join up with a group of looser mercenaries, and your character comes with the standard set of buttons that includes a knife-swinging melee attack, a weaponeless sprint, grenades you can hold to burn off a portion of their fuse and a complement of only two weapons. Playing the game is pretty standard, as well. If you’ve played any of the FPS games that have come out in the last decade, and specifically Call of Duty 4: Modern Warfare or Modern Warfare 2, you’ll recognize lots of the elements at work here. It has several game modes, including mainstays free-for-all deathmatch and team deathmatch, as well as a capture the flag variation, a version of a territory capturing mode, one in which your objective is to kill the other team’s leader (or get him to an extraction point) and one in which one team has to set a computer objective while the other tries to defend it. ![]() The game includes five maps and supports up to 16 players in multiplayer. The fare on offer in Domination isn’t much of anything you haven’t seen before. The result is competent, if imperfect, but certainly worth the asking price of a mere $7.99. Posted on January 24, 2011, Phil Hornshaw Modern Combat: Domination ReviewĪfter eight hours of Call of Duty or any number of other first-person shooters, all that’s really left to most players is hours and hours of multiplayer action - so why not just skip the first part and go straight to the second? That was the thinking with Gameloft‘s Modern Combat: Domination, a downloadable title on the Playstation Network that doesn’t mess around with things like story or characters, and goes straight to the heart of the matter: killing other virtual soldiers into oblivion. ![]()
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